Article
Philipp Otto, Daniel Limberger, and Jürgen Döllner
Physically-based Environment and Area Lighting using Progressive Rendering in WebGL
- Authors
- Philipp Otto, Daniel Limberger, and Jürgen Döllner
- Title
- Physically-based Environment and Area Lighting using Progressive Rendering in WebGL
- Year
- 2020
- DOI
- 10.1145/3424616.3424697
- [...]
- [content deliberately omitted]
@inproceedings{otto2020physicallybased,
author = {Otto, Philipp and Limberger, Daniel and Döllner, Jürgen},
booktitle = {Proc. 25th International Conference on 3D Web Technology},
title = {Physically-based Environment and Area Lighting using Progressive Rendering in WebGL},
year = {2020},
pages = {15:1--9},
publisher = {ACM},
series = {Web3D '20},
doi = {10.1145/3424616.3424697},
}
Chair
Prof. Dr. Jürgen Döllner
Computer Graphics Systems
Hasso-Plattner-Institut für Digital Engineering gGmbH
Prof-Dr.-Helmert-Str. 2-3
14482 Potsdam, GermanyAssistant: Johanna Westphal
Room: H-2.15
Tel: +49 (0)331 5509-170
Fax: +49 (0)331 5509-172
Email: office-doellner@hpi.de
Computer Graphics Systems
Hasso-Plattner-Institut für Digital Engineering gGmbH
Prof-Dr.-Helmert-Str. 2-3
14482 Potsdam, GermanyAssistant: Johanna Westphal
Room: H-2.15
Tel: +49 (0)331 5509-170
Fax: +49 (0)331 5509-172
Email: office-doellner@hpi.de
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