Article
Haik Lorenz, Jürgen Döllner

Dynamic Mesh Refinement on GPU using Geometry Shaders

Authors
Haik Lorenz, Jürgen Döllner
Title
Dynamic Mesh Refinement on GPU using Geometry Shaders
Year
2008
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BibTeX Entry
@inproceedings{ld08,
    author = {Lorenz, Haik and Döllner, Jürgen},
    booktitle = {16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG) - Full Papers},
    title = {Dynamic Mesh Refinement on GPU using Geometry Shaders},
    year = {2008},
    pages = {97--104},
}
Chair
Prof. Dr. Jürgen Döllner
Computer Graphics Systems

Hasso-Plattner-Institut für Digital Engineering gGmbH
Prof-Dr.-Helmert-Str. 2-3
14482 Potsdam, Germany
Assistant: Johanna Westphal
Room: H-2.15
Tel: +49 (0)331 5509-170
Fax: +49 (0)331 5509-172
Email: office-doellner@hpi.de